'Cause I am…That…Damn…Good! - SS3
Reversal: Special
Reverse any non-Trademark-Finisher maneuver and end your opponent’s turn. Draw up to 3 cards.
Unique
F: 10 D: 0
Hulkin’ Up
Can only be played from your hand after a successfully played maneuver by your opponent.
That maneuver stays in your opponent’s Ring area but has no effects nor does it do any damage. End your opponent’s turn. The first card you play on your next turn cannot be reversed.
When this card is in your Ring area, do not discard any cards when you play the card titled No Sell Maneuver.
F: 7 D: 0
Gimme a Hell Yeah!
Action
Draw up to # cards, where # is equal to the number of Superstar-specific cards in your Ring area. # cannot be greater than 6.
RAW logo
F: 6 D: 0
“Austin 3:16 says I just whooped your a%$...” – The Rattlesnake
Eddie Guerrero Superstar Card
Starting Hand Size: 7
Superstar Value: 1
Superstar Ability:
Each turn, the very first High Risk Maneuver you play in a turn cannot be reversed.
Le Bonsoir
Trademark Finisher / Reversal: Special / Action
As a reversal, reverse any Strike or Grapple maneuver and end your opponent’s turn.
As an action, this card is -30F and -20D, put this card on the bottom of your Arsenal and then put 1 card from your Ringside pile into your hand.
SV: 3
F: 30 D: 20