Claw
Submission
Cannot be reversed from your opponent’s hand.
Search your opponent’s Arsenal for any 1 card and put it into his Ringside pile, then shuffle his Arsenal.
F: 14 D: 5
“He’s got him on his knees!” – Jim Ross
Pump Kick
Strike
Cannot be played by the Brothers of Destruction.
Cannot be reversed from your opponent’s hand if this is the first non-Pre-match card played of the game.
SV: 1
F: 0 D: 4
“He’s outta the gate, and stompin’ a mud hole in ‘em!” – Jim Ross
Clean Break
Reversal: Special: Face
When played from your hand, reverse the cards titled Jockeying for Position, Clutch onto Opponent, Half Hour Suplex, Gut Wrench, or Indian Deathlock and end your opponent’s turn.
Draw 1 card and your opponent discards 4 cards.
F: 0 D: 0
Anything and Hate It
Reversal: Special: Heel
When played from your hand, reverse any non-unique maneuver and end your opponent’s turn. He may draw up to # cards, where # is equal to the maneuver’s Fortitude.
(Restricted Modification Symbol)
F: 3 D: 0
All Talk, No Action!
Reversal: Action
Reverse any Action played by your opponent. It is unsuccessful, goes to his Ringside pile, has no effect and ends his turn.
When this card is in your Ring area, you cannot play any Action cards from your hand.
“All I hear is your gums flappin’” — Stone Cold Steve Austin
… I Change the Questions
Too Many Rules and Too Many Refs
Action / Reversal: Special
As an action, this card is -3D, discard this card and draw 1 card.
As a reversal, reverse any card with the Restricted Modification Symbol and end your opponent’s turn. After damage from this card has been applied, he shuffles up to 3 cards from his Ringside pile into his Arsenal.
Active
Permanent
F: 0 D: 3
Sustained Damage
Mid-match Reversal: Special
Can only be played if your opponent plays a maneuver and you do not reverse it from your hand; does not end opponent’s turn.
When this card is in your Ring area, you may discard any number of cards from your hand whenever you must overturn cards from damage to reduce the damage by 2 for each card discarded. You may not discard any further cards once you have begun to overturn cards from your Arsenal.
Unique
Outside Interference
Mid-match Reversal: Special: Run-in: Heel
Can only be played if you have a Pre-match Manager or the cards titled Manager Interferes or Backstage Politics in your Ring area.
Reverse any maneuver and end your opponent’s turn.
F: 11 D: 1
Unscrupulous S.O.B. - SS3
Mid-match Reversal: Special: Heel
This card is -10F when your Superstar Value is less than your opponent’s Superstar Value.
Reverse any Activated Card Effect or non-unique Action card and end your opponent’s turn.
F: 15 D: 0
Hold the Phone!
Reversal: Special
Reverse any Hybrid card and end your opponent’s turn.
F: 2 D: 0
Old School Wrestling Match
Pre-match Event
Your opponent’s next Pre-match card played reads as blank text. When played their card has no effect and should be placed in their Ringside pile.
Backlash!
Only playable if your Fortitude Rating is less than your opponent’s Fortitude Rating and your opponent has successfully played a maneuver against you this turn.
Reverse any Strike, Grapple, or Submission maneuver and end your opponent’s turn.
Elbow to the Face
Reverse any maneuver of 7D or less and end your opponent’s turn.
F: 0 D: 2
You’re as Graceful as a Cow on Ice - SS3
Can only be played when you have fewer cards in your hand or less Fortitude than your opponent.
Reverse any card if it is not the first or second card played this turn and end your opponent’s turn.
It’s Showtime!
If it is the first turn of the game, you may reveal your hand to your opponent before his Draw Segment, then overturn the top 2 cards of your Arsenal and put them into your Ringside pile. End your opponent’s turn.
This Is Going Nowhere Fast
Can only be played when you have 2 or more non-hybrid Reversal cards in your hand.
Reverse any non-unique maneuver and end your opponent’s turn. Discard 2 non-hybrid Reversal cards.
Took That on the Chin
Can only be played after damage has been applied from a maneuver of 8D or greater.
You must discard 1 Mid-match card. End your opponent’s turn.