Bitter Rivals
Pre-match Feud
If your Superstar Value is less than your opponent’s Superstar Value, you get to play a Manager before him, a Stipulation before him, and you start the Event phase, repeating back and forth as usual from there on.
If your Superstar Value is greater than your opponent’s Superstar Value, no player may play a Title Belt.
If your Superstar Value is equal to your opponent’s Superstar Value, you may choose either of the above options.
Universally Unique
F: 0 D: 0
Face Driver
Grapple: Chain
Can only be played after a successfully played Chain card.
F: 3 D: 7
Chained Heat
Action: Chain / Reversal: Special
As an action, discard this card and then shuffle up to 2 other Chain cards from your Ringside pile into your Arsenal.
As a reversal, reverse any Chain card or Heat card and end your opponent’s turn. If the reversed card is a Chain card, you do not need to discard 2 cards in order to reverse it from your hand. If the reversed card is a Heat card, it is removed from the game.
Chain Finisher
Mid-match Trademark Finisher: Chain
Can only be played after a successfully played Chain maneuver.
When successfully played and damage has been applied, end your turn.
SV: 2
F: 25 D: 15
Wraparound Wrist Lock
Submission: Chain
When successfully played, if your next card played this turn is a maneuver, it cannot be reversed from your opponent’s Backlash deck.
F: 0 D: 3
“Nice set-up – now what?” – Tazz
Body Lock
F: 5 D: 7
Fujiwara Arm Bar
Can only be played after a successfully played card.
When successfully played, you may put 1 card from your Ringside pile into your hand.
Cheater logo
F: 12 D: 13
Quick Snap Body Slam
F: 0 D: 4
“Very quick, but can he parlay that into anything more, folks?” – Jim Ross
Chain Wrestling
Action: Chain: Set-up
Search your Arsenal for 1 Chain maneuver, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. Your next card played this turn cannot be the card titled Chain Wrestling.
“He’s arguably the greatest technician in the game today…” – Jim Ross
Shoot Headlock
Submission
Cannot be reversed by the card titled Break the Hold. Your opponent cannot play the card titled Over Sell Maneuver immediately after you play this card.
During your turn, if this card is in your Ringside pile, you may discard 2 cards to put this card into your hand.
(Restricted Modification Symbol)
Shoot Slam
Grapple
Cannot be reversed by the card titled Escape Move. Your opponent cannot play the card titled Over Sell Maneuver immediately after you play this card.
If an effect your opponent controls removes this card from your Ring area, look at your opponent’s hand, choose 1 card, and your opponent discards the chosen card.