Rolling Headlock Vise
Grapple / Submission
Cannot be packed by Female Superstars.
(Restricted Modification Symbol)
Multi
F: 5 D: 5
Chair Shot
Strike: Foreign Object: Heel
SV: 1
F: 10 D: 10
Chain Wrestling
Action: Chain: Set-up
Search your Arsenal for 1 Chain maneuver, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. Your next card played this turn cannot be the card titled Chain Wrestling.
F: 0 D: 0
“He’s arguably the greatest technician in the game today…” – Jim Ross
Chain Finisher
Mid-match Trademark Finisher: Chain
Can only be played after a successfully played Chain maneuver.
When successfully played and damage has been applied, end your turn.
SV: 2
F: 25 D: 15
Took That on the Chin
Mid-match Reversal: Special
Can only be played after damage has been applied from a maneuver of 8D or greater.
You must discard 1 Mid-match card. End your opponent’s turn.
Active
Skirt the Issue
Can only be packed by a Diva Superstar.
Reverse any unique card and end your opponent’s turn.
F: 3 D: 0
“I think she’s got her own way of getting around that, in more than one way, in fact! Ha, ha!” – Jerry “The King” Lawler
This Is Going Nowhere Fast
Can only be played when you have 2 or more non-hybrid Reversal cards in your hand.
Reverse any non-unique maneuver and end your opponent’s turn. Discard 2 non-hybrid Reversal cards.
Triangle Choke
Submission: Heat
F: 0 D: 3
“Where did he pull that maneuver from? Looks like things are heating up now!” – Tazz
Lariat Takedown
Strike / Grapple
Can only be played when you have 4 or more cards in your Backlash deck.
When succesfully played, reveal 4 random cards from your Backlash deck, put 3 of them into your Ringside pile, and put the fourth into your Backlash deck. After damage has been applied, end your turn.
F: 0 D: 7
Inverted Leg Lock
Submission
When successfully played, remove any number of cards in your Ringside pile from the game and shuffle the same number of Maneuver cards from your Ringside pile into your Arsenal.
F: 10 D: 8
Check This Out!
Mid-match Action
Reveal your hand to your opponent, then search your Arsenal for 1 non-unique card, reveal it to him, put it into your hand, and shuffle your Arsenal. The card searched for cannot have the same title as any card in your hand.
F: 4 D: 0
Shoot Slam
Grapple
Cannot be reversed by the card titled Escape Move. Your opponent cannot play the card titled Over Sell Maneuver immediately after you play this card.
If an effect your opponent controls removes this card from your Ring area, look at your opponent’s hand, choose 1 card, and your opponent discards the chosen card.
Calgary, Alberta, Canada
Pre-match Venue
Whenever your opponent reverses a Chain card from his hand or Backlash deck, you may shuffle 2 cards from your Ringside pile into your Arsenal.
Universally Active
Permanent
Big Freak'n Machine Superstar Card - SS3
Starting Hand Size: 8
Superstar Value: 3
Superstar Ability:
Your first 2 non-Pre-match non-Reversal cards played of the game can only be reversed from your opponent’s Backlash deck and Arsenal.
You may pack any cards with the Kane logo, but you do not count as Kane.
Managed by Theodore Long
Pre-match Manager
When this card is in your Ring area, if you have fewer cards in your hand than your opponent, during your turn you may put this card into your Ringside pile, draw 5 cards, and discard 2 cards.
RAW logo
Universally Unique
(Activated Card Effect Symbol)
Judo Takedown
When this card is in your hand, if your opponent moves any number of cards from your Ring area, you may immediately put this card into your Ring area.
F: 0 D: 4
Leave Me Alone
Reversal: Special: Heat
Can only be played from your Ringside pile.
When played from your Ringside pile, reverse any non-Set-up Action card and end your opponent’s turn. Search your Arsenal for 1 Maneuver card without text, reveal it to him, put it into your hand, and shuffle your Arsenal. On your next turn, if your first card played is not a maneuver without text, discard your hand and end your turn.
F: 9 D: 0
Too Many Rules and Too Many Refs
Action / Reversal: Special
As an action, this card is -3D, discard this card and draw 1 card.
As a reversal, reverse any card with the Restricted Modification Symbol and end your opponent’s turn. After damage from this card has been applied, he shuffles up to 3 cards from his Ringside pile into his Arsenal.
Reverse 180-Degree Chair Shot
Mid-match High Risk / Strike: Foreign Object: Heel
Can only be played if there is a card in any Ring area with the word “chair” in the title and if this is the first card played of your turn.
F: 20 D: 10
Superkick
Strike
When successfully played, +5D if played after a 5D or greater maneuver.
F:0 D: 5
“What precision! A devastating strike!” – Jim Ross
I’ve Got a Nice…Bottom
Action
When this card is in your Ring area, cards overturned for any reason are put onto this card instead of put into your Ringside pile. During your turn, you may remove this card from the game and put up to 10 cards on top of this card on the bottom of your Arsenal and put the rest into your Ringside pile.
When this card is moved from your Ring area, put all cards on top of this card into your Ringside pile.
Really, That’s Enough
If your Fortitude Rating is less than your opponent’s Fortitude Rating, reverse any card if it is not the first or second card played this turn and end your opponent’s turn.
F: 6 D: 0