Too Many Rules and Too Many Refs
Action / Reversal: Special
As an action, this card is -3D, discard this card and draw 1 card.
As a reversal, reverse any card with the Restricted Modification Symbol and end your opponent’s turn. After damage from this card has been applied, he shuffles up to 3 cards from his Ringside pile into his Arsenal.
Active
Permanent
F: 0 D: 3
Took That on the Chin
Mid-match Reversal: Special
Can only be played after damage has been applied from a maneuver of 8D or greater.
You must discard 1 Mid-match card. End your opponent’s turn.
F: 0 D: 0
Top Rope Elbow Drop - SS3
High Risk
Can only be played after the card titled From the Top Rope.
Can only be reversed from your opponent’s Arsenal.
RAW logo
Unique
SV: 2
F: 7 D: 13
“He’s gonna fly! Pilot to tower, we’re clear for takeoff!” – Jim Ross
Triangle Choke
Submission: Heat
“Where did he pull that maneuver from? Looks like things are heating up now!” – Tazz
Turn Up the Heat
Mid-match Action
You must discard a Reversal card from your hand. If your next card played this turn is a Maneuver card of 5D or less, it cannot be reversed. After you play your next card this turn and apply damage, end your turn.
Twisted Smile
Action + Action
Your opponent may discard 4 cards. If he does not, draw up to 3 cards.
Multi
F: 9 D: 0
“That’s not particularly an amiable gesture you’re getting there King.” – Jim Ross
Unexpected Turn of Events
Reversal: Grapple
You cannot pack this card when you are packing the card titled Escape Move.
Reverse any Grapple maneuver of 7D or less and end your opponent’s turn. When his Superstar Value is 4 or greater and also greater than your Superstar Value, the maneuver may be of 10D or less.
Draw 1 card.
(Restricted Modification Symbol)
F: 0 D: 1
Unscrupulous S.O.B. - SS3
Mid-match Reversal: Special: Heel
This card is -10F when your Superstar Value is less than your opponent’s Superstar Value.
Reverse any Activated Card Effect or non-unique Action card and end your opponent’s turn.
F: 15 D: 0
Van Terminator - SS3
Can only be played after a successfully played maneuver and when there is a Foreign Object in any Ring area.
When successfully played, all players discard their hands. After damage has been applied, end your turn. The first card played on your opponent’s next turn cannot be reversed.
F: 10 D: 18
Victory Roll
Mid-match Grapple: Face
Can only be played after a successfully played 5D or greater maneuver.
Can only be reversed from your opponent’s hand.
When successfully played, you win the game via Pinfall Victory.
F: 30 D: 0