Panic Assault
Mid-match Strike
Can only be played when your Fortitude Rating is less than your opponent’s Fortitude Rating. Can only be played with a printed F:0 Grapple maneuver of printed 3D or less from your hand. Your opponent cannot play the card titled Over Sell Maneuver immediately after you play these cards.
Unless your opponent reverses both maneuvers, both are considered successfully played and both go into your Ring area. Unless both cards are reversed, your turn continues.
(Restricted Modification Symbol)
F: 0 D: 3
Panic Grab
Mid-Match Submission
Can only be played when your Fortitude Rating is less than your opponent’s Fortitude Rating. Can only be played with a printed F:0 Submission maneuver of printed 4D or less from your hand. He cannot play the card titled Over Sell Maneuver immediately after you play these cards.
Unless both maneuvers are reversed when played, both are considered successfully played and both go into your Ring area. Unless both cards are reversed, your turn continues.
Powerbomb
Grapple
When successfully played, you may draw 1 card.
Add +1D for every maneuver with the word “slam” in its title in your Ring area.
SV: 2
F: 18 D: 12
“What goes up, must come down – only harder!” – Jerry “The King” Lawler
Waist Lock (TB) - SS3
Submission
When successfully played, choose 1 card in your opponent’s Ring area, and after damage has been applied, end your turn.
When this card is in your Ring area, that card’s text is blank.
F: 0 D: 1
Judo Takedown
When this card is in your hand, if your opponent moves any number of cards from your Ring area, you may immediately put this card into your Ring area.
Permanent
F: 0 D: 4