Ring General
Mid-match Action
Can only be played if your Superstar Value is greater than your opponent’s Superstar Value or if you have more cards in your hand than your opponent.
When this card is in your Ring area, during your Draw Segment draw an additional 2 cards and then put 2 cards from your hand at the bottom of your Arsenal.
Unique
F: 16 D: 0
Don’t Mess with the Champ!
Can only be played if your Fortitude Rating is less than your opponent’s Fortitude Rating and you have a Pre-match Title Belt in your Ring area.
Shuffle # cards from your Ringside pile into your Arsenal and draw 2 cards, where # is equal to your Superstar Value.
F: 0 D: 0
Throw Into the Corner Turnbuckle
Action: Set-up / Reversal: Special
As an action, if your next card played this turn is a Strike it is +6D or if it is a Grapple your opponent’s reversal will be +12F.
As a reversal, may only reverse the card titled Throw Into the Corner Turnbuckle. Opponent must discard 1 card. You end your opponent's turn; and if your next card played on your turn is a Strike it is +6D or if it is a Grapple your opponent’s reversal will be +12F.
F: 6 D: 0
Chained Heat
Action: Chain / Reversal: Special
As an action, discard this card and then shuffle up to 2 other Chain cards from your Ringside pile into your Arsenal.
As a reversal, reverse any Chain card or Heat card and end your opponent’s turn. If the reversed card is a Chain card, you do not need to discard 2 cards in order to reverse it from your hand. If the reversed card is a Heat card, it is removed from the game.